Project 2: Soundscape
Artist Statement
Throughout my upbringing, playing games as a child allowed me the opportunity to become immersed into a fantasy world. Gaming provided me with an escape and has continued to play this role in my life today. For Project 2, I have created anSNES Classic Play-throughhighlighting familiar sounds and melodies we all know and love.
This soundscape captures familiar melodies and sounds from classic SNES games I have enjoyed playing throughout my upbringing. The aim of this soundscape is to capture the attention of the audience and allow them the opportunity to define the melodies regardless of distortion and clipping of the audio.
Gaming is known to trigger nostalgia due to the emotional attachment we associate with each game. Games have the tendency to bring forth heightened sensations of competitiveness, heroism, and competence. For this reason, it is not surprising that a sense of nostalgia is felt from playing video games.
More often than not, gaming is a time consuming leisure activity that occupies time throughout our youth and early adulthood. At this stage in our lives, the development of our values and how we perceive ourselves is rampant. Though we experience growth and change, the classic games we once played remain the same. Due to their consistency, we are granted the opportunity to return to the nostalgic pastime we so deeply appreciated early on in our lives.
Throughout the duration of the soundscape, the audience may recognize melodies from 15 classic SNES games. I hope to embody a familiar, nostalgic atmosphere that would enable the audience to reminisce in my preferred pastime.
The following games were played in the development of this audio clip:
- Donkey Kong Country
- Kirby Super Star
- Kirby's Dream Course
- Street Fighter II Turbo: Hyper Fighting
- Super Mario World
- Final Fantasy III
- Super Castlevania IV
- EarthBound
- F-ZERO
- Mega Man X
- Star Fox
- Star Fox 2
- Super Metroid
- The Legend of Zelda: A Link to the Past
- Mario Paint












